Entry tags:
Disney Academy application.

Name: Charlie
Contact Info:
Other Characters: N/A
Character
Name:
King Candy / Turbo
Appearance:
King Candy is short but sweet. He has a round, bald head with two tufts of grey hair spilling out above his ears, he has big, beady eyes and a big, pink nose. His eyebrows are grey (just like his hair) and he has a crown that's constantly sitting at an angle on top of his head. Wearing bright colours (a violet jacket with tails, a white shirt and a light caramel waistcoat, gold and caramel puffy pants and purple shoes with a red ball on top of them) tends to suit him, and he can sometimes be seen with a red and white striped candy cane. An actual cane. His racing gear includes a golden helmet, brown gloves and brown goggles (with red lenses).
Turbo wears a white tracksuit with red accents. His helmet is white with a large T on the top, and his trademark image is of him grinning. With a grey, sullen face and yellow eyes and teeth, he often looks as though he's deathly ill.
As a cybug, he's thirty feet long and his face glitches in between that of King Candy's and Turbo's. Turbo's face remains unchanged, because he hadn't been wearing his own avatar when he'd been swallowed - so as King Candy's face is the default avatar, his appearance is the one that's been changed. There are large, jagged purple striped that go across his forehead and up along his chin towards the corner of his mouth. His teeth are sharper, his body is... well, bugged out. His body is full of bright colours, from purple, orange, pink and red. Even his crown has changed - it's been fused onto his head permanently, and its spikes are sharp. His wings can be folded away at will, and when he using them to fly, they become a bright, glowing pink.
He still has manners, though. Apparently. He kept his cufflinks and his candy wrapper bowtie, because even a cybug needs to look like a gentleman.
Canon:
Wreck-it Ralph
History:
During the 1980s, arcade games were the hit thing - and one game in particular had become a huge hit with the kids. It was called Turbo Time, and it was the most popular game in the arcade. Unfortunately, time tends to move on, and it wasn't long until another racing game came out - Roadblasters. Roadblasters had better graphics, more to offer and it attracted the kids like opposite ends of a magnet. Turbo became incredibly jealous of the other game's popularity, and his jealousy lead towards reprogramming himself into Roadblasters which subsequently ended in both games being unplugged from the arcade. Somehow, Turbo managed to escape long before the games were killed and he spent a long time learning about coding, reprogramming and it wasn't long until he became an expert. He found a new game to inhabit and he created a completely new avatar and personality to go with it - this game was called Sugar Rush. Sugar Rush was an imported Japanese racing game that had cute graphics, cute racers aided by a cute candy themed world. The karts were made out of candy, the tracks were made out of candy, the clothes were made out of candy and the landscape was - you guessed it - made entirely out of candy. In order to blend in with this adorable game, he had to hack into the mainframe and it was there that he created the alias of King Candy. He locked everyone's memories away, he hacked Vanellope's code until it had no connection with the rest of the game and he made himself the ruler of Sugar Rush. By cutting Vanellope away from the rest of the game's code, he made Vanellope into a glitch - she was such an integral part of the mainframe that it had to be severed entirely, which caused some problems in her general code make up.
From that moment on, he did everything within his power to keep Vanellope from racing - because she was the rightful ruler of Sugar Rush, if she passed the finish line, all of Turbo's hard work would reset and he'd be left with nothing other than a few lines of broken code and a game full of angry racers. And honestly, he was intelligent enough to keep an eye on all of the loose ends that might have revealed his secret for a good ten years - it was only when Wreck-It Ralph started to feel sorry for Vanellope that things started to go down hill. Seeing Ralph as a threat from the very beginning, Turbo tells him to leave and to never come back and that if he sees him again, he'll be sent to his 'fungeon' (fun dungeon. yep, he's a fan of wordplay).
Needless to say, he sees Ralph again - and he's helping Vanellope! Getting genuinely worried, he tells his guards to find them and to bring them back to his castle. When that turns out to be fruitless, he decides to take matters into his own hands - literally. He goes back into the game's mainframe and takes out the medal Ralph had been searching for and concocts a plan to force Ralph into seeing sense. He tells him that if Vanellope races and the players take her incessant glitching as a fault with a game, they might unplug Sugar Rush (unplugging means that the world will die, and it'll take everyone stuck inside with it - and Vanellope, being a glitch, won't be able to leave, so she'll die too). He tells Ralph that he's just trying to protect Vanellope from herself, because she's so headstrong and stubborn that she could end up getting all of them killed by forcing her way into the race - knowing that he'd succeeded in manipulating Ralph, King Candy gets ready for the roster race.
The race begins smoothly enough, with Vanellope being a no-show (you know, since she's locked in King Candy's fungeon) - but Ralph was one step ahead of King Candy. After seeing Vanellope racing on the side of the Sugar Rush arcade game, he realised that the candy king had been lying, and Ralph breaks Vanellope out of her cell and they quickly make their way towards the race, just catching it seconds after it had begun.
King Candy is the best racer in the game, and he manages to dodge an attack, and eliminate three people from the race all in one quick movement - he may be a villain, but this villain has epic manoeuvrability inside a race kart. Little does he know that Vanellope is quickly sneaking up behind him, and once she's left three more racers in the dust, King Candy sees her. Shocked, he lets her slip by him and then takes a shortcut, ultimately crashing into her (making her kart land on top of his). Trying to shove her off of his kart, the two touch and Vanellope's glitching starts to affect King Candy - and this is where King Candy shows his true colours as Turbo.
The glitching begins to undo the King Candy avatar, with code stripping it down and showing Turbo's true form. Eventually, Vanellope manages to escape by using her glitch, leaving Turbo behind. Being reckless, Turbo speeds up in a last ditch effort to catch her - unfortunately, a Cybug flies in from out of nowhere, opens its mouth and Turbo drives straight into it, unable to movie the kart aside fast enough.
Sugar Rush is now overrun by cybugs (a virus from the game Heroes Duty; they eat everything, and once they've eaten something, they can absorb the characteristics of it - ie, if a cybug eats a gun, that cybug now has two guns on either arm! The only way to stop them is to shine a bright beacon, which they become incredibly drawn to - like a moth to a flame), and everyone is being told to evacuate their game. Vanellope, being a glitch, is unable to leave her game - every time she tries, she's thrown back by an invisible forcefield. Knowing that this is his only chance to save Vanellope, Ralph leaves everyone behind and flies off towards Diet Cola Mountain in order to create a beacon from the mentos covering the 'lid' of the mountain.
It's here that Turbo returns, only something has... changed. The cybug that swallowed him became Turbo and his avatar for King Candy, which meant that Turbo was now the strongest virus in the arcade - and once Ralph had been taken care of, he intended to take over every game connected to Game Central Station.
Turbo ends up grabbing Ralph and lifting him high up into the air, using his newfound body to hold him captive and force him to watch as Vanellope remains unable to leave the game as everything crashes and burns around her. Ralph becomes desperate, and forces his way out of Turbo's grip - he plummets down towards the mentos covering Diet Cola Mountain and smashes into them. Ralph ends up being saved by Vanellope moments before the mentos fall into the diet coke and create a beacon of light.
Unfortunately for Turbo, his cybug side is unable to break out of the hypnosis the beacon creates, and he flies straight into the boiling hot wall of light and diet cola, which subsequently rips his code apart and causes him to die a very painful death.
Canon point:
Post movie.
Personality:
King Candy is charming, flamboyant and absolutely ridiculous. He has trouble staying still for long periods of time, preferring to jump, skip and otherwise break the laws of physics by staying up in the air for too long and making his feet twist at the ankle.
Being goofy and being the comic relief comes naturally to him, and he enjoys nothing more than making funny puns and quick witted remarks. King Candy has been programmed to be cutesy, and that's precisely what he is - he's sweet, he's adorable and he's practically made out of candy himself. He's an incredibly generous and benevolent king, having a bubbly personality and using his overflowing candy fund, he always throws candy out into the crowd along with saying his famous catchphrase 'have some candy!'.
Whilst he's all tickle-fights and kitten whiskers usually, he is the ruler of Sugar Rush, and he takes his job very seriously. He has very little leniency when it comes to people messing with his game, and if he has to put people in his fungeon because they could potentially cause trouble, he will. He's also not above putting other racers in there, should they want to create havoc in any way - he doesn't stand for pranks, and he doesn't appreciate it when people go against the grain simply because they can.
Racing is absolutely everything to King Candy, and there's nothing he won't do to win. He is, after all, the best racer Sugar Rush has. Though when you get down to it, in reality, King Candy is Turbo, and Turbo is egocentric and absolutely obsessed with winning. He uses King Candy's sweet sugarcoated personality as a distraction for the monster he really is, and he doesn't really care how many people he hurts so long as he ends up being the centre of attention. It's honestly somewhat complicated, because Turbo isn't a person, he's a video game character and he's fully aware of being a video game character to such an extent where he's learnt how to manipulate code and create a more palatable version of himself to exist inside a game that shouldn't have him.
This is the personality on display for most of the film: goofy, fun loving, somewhat eccentric, enjoys racing and he seemingly looks out for his subjects. Eventually, Turbo's true personality comes into play, and we discover that not only is King Candy not real, but we also see that Turbo is behind the whole thing.
Turbo is King Candy's true personality, but as there would be no way he could fit in as a racer in the Sugar Rush game, he had to 'invent' a personality to mesh with everyone else's. Acting his way through interactions with everyone else, it eventually becomes second nature to such an extent that every move he makes is in sync as King Candy.
Turbo himself is a cruel, sadistic and tyrannical racer who will do anything within his power to continue racing. He doesn't care how his actions will end up affecting any one else, because in his opinion, he is the best racer in the entire arcade, and he won't let a little thing like being unplugged stop him. Being conceited and arrogant hasn't made him many friends, but it has lead him towards intense jealousy, spite and genuine malicious intent for anyone that stands in his way. He's stubborn, he's demented, he's corrupted, he's deceitful and he's disturbed - there is nothing he won't do to get what he wants, even if it means getting people killed, ruining a nine year olds life or forcing his code into a game that simply can't handle it. Since getting all of the attention in the arcade, he just can't abide by the fact that he might end up losing it - which is why he doesn't stop until he gets what he wants (in this case, to become the king of Sugar Rush, and to be the best racer in the game). Being an intelligent yet evil mastermind with incredibly ambitious intentions has essentially made him insane, as the second he turns into a cybug, he's determined to take over every single game connected to Game Central Station.
After all this time, Turbo finds it very easy to slip this persona on - almost like a favourite dressing gown or a well worn pair of slippers. He's able to pick up and drop the act as much as he pleases, though for self preservation's sake, he tends to act and talk as King Candy without letting his personality show through at all. Either way, his constant need to be the centre of attention drives him forward, and his frankly distressing obsession with winning has gotten them this far, and he's not about to go back to being homeless if he can help it. Jealousy has always been a big motivator - he was programmed to win, and even if it meant taking down three games in the process, he was going to win. Should anyone try to take his spotlight, then they'll do everything within his power to eliminate that threat (preferably silently, too, so as to not cause a fuss).
Powers/Special Abilities:
King Candy/Turbo is the 'best racer ever', having originally come from his own game TurboTime. He has epic racing abilities and he's pretty obsessed with winning, too. He's the best racer in the game and he's pretty famous for it - the only racer that actually could possibly give him a run for his money is Vanellope.
He's very good at hacking, having made the entirety of King Candy (both his appearance and his personality) up by using pieces of unused code. He forced his way into the game Sugar Rush and spliced it to such an extent that all of the racers saw King Candy as their true king, whilst Vanellope (the true ruler of the game) had been pushed aside as nothing more than a glitch.
Acting is another skill he has - he's able to play King Candy without a single slip up until the absolute end of the movie, and he's with the other racers (and Sour Bill) 24/7.
As a cybug, Turbo/KC can roll himself for protection and barrel towards his prey - probably because his racing kart had also been swallowed alongside Turbo himself. When he flies, his wings glow a bright, fuchsia pink and his insect tail (???) is also that same bright pink.
Inventory:
⊰ one racing coin.
⊰ one crown that constantly sits lopsidedly upon his head
⊰ one candy cane cane.
⊰ one racing outfit.
⊰ a strange red and white jumpsuit & helmet
Greatest Fear:
The one thing Turbo fears above all else is losing control. There's nothing more important than holding all the strings, as he's been manipulating not only Sugar Rush as a whole, but the entire arcade as well - hiding behind a cute and completely harmless facade has to be hard when in reality you're a psychopath ripping a kid's game apart just to continue racing competitively. Another fear of his is a loss of powers - he's quickly grown accustomed to the perks of being a king, as well as the infallible abilities that comes along with being the ruler (and hacker) of a game.
Whilst many characters from Wreck-it Ralph fear being deleted, Turbo had managed to escape his original games deletion and then evade detection by the arcade for several years - there would have come a point in which Turbo would have thought himself completely invincible, and the mere idea of being deleted ceased to be one worthy of making him worry. He believes that he's above every other game and character within the arcade, if only because he's learned how to hack his way into everything he'll ever need.
One thing that is scary to Turbo is the idea of not winning. He has spent his entire life taking hold of that trophy, and he's sacrificed so much just so that he could start racing on a daily basis with the players in the arcade again. His competitiveness honestly knows no bounds, he will ruin everyone's life because his code has told him to race, and moddammit, he's going to race.
He's also not exactly fond of diet coke and mentos.
How is your character appropriate for this game?
King Candy may start off looking like a sweet, cuddly and somewhat eccentric guy, but like onions, he has many layers. He is a seriously twisted individual, with psychotic and masochistic tendencies that aids him in ruining a nine year olds life for the majority of 25 years. He doesn't care about anyone other than himself, although he may act as though he does - he watched his whole game get unplugged, and he didn't care for the other characters in the game that died with it, all he cared about was being able to race again.
Rooming request section:
Hoover Hall, if only because of all the technical junk he could try to hack.
Year/Position:
Teacher, Beginners Driving all the way up to Advanced (which includes racing).
AU Specific Section
AU history
The second he hit that diet cola, his code had forcibly been pulled apart - the cybug part of him disintegrated entirely once it had been separated from him, but Turbo 'lived' (albeit trapped inside King Candy's mod/skin). It wasn't really living, though, as he had found himself on the other side of the game - behind the scenes, where code interacts with code and sends commands up into the gameworld itself.
Every now and then, the game would be subjected to an updated, but the mods would never remove him from the system, because as far as they were concerned, there wasn't any code to be deleted. He just continued to be, inside this strange, black space with nothing but zeros and ones for company. Days faded into months, and he wasn't entirely sure how long he had been there, but something strange had begun to happen.
Something sentient had somehow gotten into the mainframe, something - something black, hovering in the distance, slowly devouring its way towards him. Then he got a letter (how, he had no idea), and he had absolutely no qualms about leaving this half life behind him.
How has it affected them?
Having left the mainframe and found himself not only free, but on the other side of the glass has... been confusing for him, honestly. He's had to get used to being in the real world, to being able to touch and feel and hear and see what reality looks like. He's never seen graphics like this, they're beautiful and stunning and alarming all at once.
He's never imagined going so far as touching the glass, but to be on the other side of it, seeing open world before him? It's... amazing, and he still hasn't gotten used to everything (he still tries to hack things that just can't be hacked, which is an odd pass time), but the best thing about all of this is that there's a race track. And he can teach people to become race kart drivers.
Though he won't be teaching anyone to become better than him, but it's still a step up from floating aimlessly around a bunch of zeros.
Writing
First Person Sample
Ehehha, thith ith a strange string of events. I've been filling in formth for hourth! You'd think they'd recognize when they're in the presence of royalty.
[ he giggles and leans forward, his finger tapping against the screen of the guide. ]
And thith is very snazzy too, by the way. I've theen these things around, but I've never been in one before. Or ith it on one? Well, I don't know how you might thay it, but I've never been on this thide of the glass before! You can do anything here! Pause, rewind, play. It'th- it'th fun.
[ hey, he can't help that he's a game character that realises he's a game character inside a ship inside a game. ]
Oh, now, where are my manners? I'm King Candy, the royal ruler of Sugar Rush! It'th- we like to race there, eheh. We don't do much else; there'th racing, then there's the roster racing, then there'th the practise racing. There'th a lot of racing, ith what I'm thaying!
[ ooc: this was a sample for gargleblasted, I hope it's okay to use here. ]
Third Person Sample
Have you ever wondered what happens to code when it's been spliced, deleted and removed from this side of the mainframe? Unable to do the job it had initially been made for, it sort of... floats in between the fiction of the arcade and the reality of the programming behind it all; of binary and charts and crushes bits of data that never really have anywhere to go - it's a graveyard of information, discarded because it was no longer useful or because something saw too much and tried too hard to be more than what the coding had allowed.
There's no regenerating once you've been killed in someone else's game.
Or is there?
Because he certainly seems to be alive, and he certainly remembers getting that latter. How? Well, some things are beyond even his level of comprehension, but that doesn't mean that he's stopped wondering. Because technically, he didn't exist any more. He'd been erased. He was a lowly piece of data waiting to be removed, waiting to be permanently deleted - but something changed.
He's not just a piece of data now. He's... fully formed, he's... himself. Well, he's not exactly himself, he's- he's King Candy.
And he has no idea how or why or even if it's real, but everything feels so crisp and sharp but it also feels so off, so wrong, so unlike anything else he's ever known. Because he can't see the code behind the environment, he can't feel the way the world moves and changes with each forced movement of code looping in the way its been programmed too - and maybe that's to do with the way he's regenerated here, maybe it's something to do with how his damaged code's been picked up and forced back together, but it's... different. It's different and he doesn't quite understand why.
Which probably explains why he's been acting so damned oddly around everyone - oh, he's the perfect image of politeness, he never oversteps his boundaries and he's been compliant throughout this whole affair (and honestly, it's never been easier to slip this whole disguise on - it's second nature by this point, and it's just so fitting that he'd be brought back in this mod rather than his own skin. He won't question it, but there'll be a wry smile lurking underneath, with a quiet hope that perhaps he can rebuild everything he had in sugar rush and more).
This time, though - there won't be any mistakes.
Having picked up his key a good hour or so beforehand, King Candy sits upon his bed, back up against the wall as he considers where he should go form here. Who'd have thought that he'd ever wind up having this much luck? Seriously, they want him to be a teacher! It's so moddamned ridiculous that he finds himself giggling at the mere prospect of it all. ]